Colonization Sid Meier Patchbackuptype



Game information

  • Sid Meier's Colonization is a strategy game. Perfect settings: Fullscreen; autolock mouse; fullfixed; rendermethod: ddraw; Resoulutiom: 800x600.
  • Sid Meier's Colonization. An icon used to represent a menu that can be toggled by interacting with this icon.
Also known as:
  • Sid Meier's Colonization: Create A New Nation (tag-lined title)
  • Sid Meier's Colonization: Erschaffen Sie eine neue Nation (German title)
Developer:
Publisher:
Category:Turn-Based Strategy
Year:1994
More details:MobyGames
Wikipedia
Part of group:
DOSBox:Supported (show details)

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Sid Meier's Colonization takes you into the Colonial Era to discover, explore and colonize vast territories that promise both danger and reward. Play one of four colonial powers as you set sail to discover the New World. Explore new lands and strategically plant your first colony. Direct its growth, manage its resources and establish lucrative. Sid Meier's Civilization IV: Colonization minimum requirements for Windows assume having at least Windows 2000/XP/Vista operating system. Your processor should be 1.2 GHz Intel Pentium 4 or AMD Athlon or a more powerful one. Sid Meier's Civilization IV: Colonization General Discussions Topic Details. Feb 12, 2016 @ 6:37pm Colonization wont initialize in windows 10 I bought Civ IV complete with the expansions. I then found that Colonization would not work with windows 7, the OS i had at the time.

FileFile typeFile size
coldemo.zip
executable: DEMO.BAT
Non-playable demo
MS-DOS
691 kB
(0.67 MB)

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Category:Game Reports (Col1)

Game titleDownload site
Sid Meier's ColonizationGOG.com

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Description (by MicroProse Software)

Inspired by the acclaimed Sid Meier's Civilization, Colonization focuses on a single era in history from 1500 to 1800, the discovery, exploration and colonization of the New World.

Players control either English, French, Dutch or Spanish colonists in the New World. This New World can be the historically-accurate Americas (North and South) or a randomly-generated world with varying resources and challenges. Overseeing economic, military and political growth, gamers strive to establish independence from the mother country while competing with other colonies for control of the New World.

Game links

  • FreeCol (Colonization clone)

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This is going to be the shortest, least in-depth review of one of the most complex strategy games around - but I'm keeping things brief and concise for a reason. Two reasons, in fact:

Play Sid Meier's Colonization Online

(a) If you're familiar with Civilisation then you'll already know roughly what to expect here: the game structure in Colonization. although deeper and more complex and with a few extra bits, is still much the same as it was in Civilisation. All you really need to know is that if you loved Civilisation, you'll love Colonization at least equally as much.

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(b) If you're not familiar with Civilisation you may be thinking I should have done loads of annotated screen shots to explain what all the icons were for - but it would have made for pretty boring reading, and at the end of the day you still wouldn't have got the 'flavour' of the game.

So. what I've done, to avoid boring everyone to death with annotations and graphs, is to devote most of the space on these three pages to a storyboard. You'll get a bit of information and at the same time a bit of atmosphere (hopefully). But before the storyboard, just very quickly, here are the main directives of the game.

(1) You play the part of either the English. the French, the Dutch or the Spanish (there are subtle differences). You start off with a tiny, crappy ship and a budget of 1000 gold pieces.

(2) Your orders are simple: conquer the New Lands for your mother country in any way you see fit.

(3) But you've a hidden agenda: once you have established yourself, it might be quite nice instead to cut all bonds with your mother country. Independence, in other words. (Which might not go down too well back home. Got a big army and navy yet?)

Get the drift? And there there five difficulty levels (from 'bloody hard' to 'forget about it'), an option for creating random maps and another to make your own. Oh and if you are one of those people who haven't seen the original Civilisation, it's worth knowing that this is a 'turn-based' game, but it does somehow feel like a 'realtime' game.